Distortion
with_fx :distortion do
play 50
end
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Distorts the signal reducing clarity in favour of raw crunchy noise.
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The amplitude of the sound. Typically a value between 0 and 1. Higher amplitudes may be used, but won't make the sound louder, it will just reduce the quality of all the sounds currently being played (due to compression.) Default: 1 must be zero or greater May be changed whilst playing |
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Amount of time (in seconds) for the amplitude (amp) to change. A long slide value means that the amp takes a long time to slide from the previous amplitude to the new amplitude. A slide of 0 means that the amplitude instantly changes to the new amplitude. Default: 0 must be zero or greater May be changed whilst playing |
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The amount (percentage) of FX present in the resulting sound represented as a value between 0 and 1. For example, a mix of 0 means that only the original sound is heard, a mix of 1 means that only the FX is heard (typically the default) and a mix of 0.5 means that half the original and half of the FX is heard. Default: 1 must be a value between 0 and 1 inclusively May be changed whilst playing |
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Amount of time (in seconds) for the mix value to change. A long slide value means that the mix takes a long time to slide from the previous value to the new value. A slide of 0 means that the mix instantly changes to the new value. Default: 0 must be zero or greater May be changed whilst playing |
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Amplification applied to the input signal immediately before it is passed to the FX. Default: 1 must be zero or greater May be changed whilst playing |
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Amount of time (in seconds) for the pre_amp value to change. A long pre_amp_slide value means that the pre_amp takes a long time to slide from the previous value to the new value. A pre_amp_slide of 0 means that the pre_amp instantly changes to the new value. Default: 0 must be zero or greater May be changed whilst playing |
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Amount of distortion to be applied (as a value between 0 ad 1) Default: 0.5 must be a value greater than or equal to 0,must be a value less than 1 May be changed whilst playing |
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Amount of time (in seconds) for the distort value to change. A long distort_slide value means that the distort takes a long time to slide from the previous value to the new value. A distort_slide of 0 means that the distort instantly changes to the new value. Default: 0 must be zero or greater May be changed whilst playing |