High Pass Filter
with_fx :hpf do
play 50
end
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Dampens the parts of the signal that are lower than the cutoff point (typicaly the bass of the sound) and keeps the higher parts (typically the crunchy fizzy harmonic overtones). Choose a lower cutoff to keep more of the bass/mid and a higher cutoff to make the sound more light and crispy.
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The amplitude of the sound. Typically a value between 0 and 1. Higher amplitudes may be used, but won't make the sound louder, it will just reduce the quality of all the sounds currently being played (due to compression.) Default: 1 must be zero or greater May be changed whilst playing |
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Amount of time (in seconds) for the amplitude (amp) to change. A long slide value means that the amp takes a long time to slide from the previous amplitude to the new amplitude. A slide of 0 means that the amplitude instantly changes to the new amplitude. Default: 0 must be zero or greater May be changed whilst playing |
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The amount (percentage) of FX present in the resulting sound represented as a value between 0 and 1. For example, a mix of 0 means that only the original sound is heard, a mix of 1 means that only the FX is heard (typically the default) and a mix of 0.5 means that half the original and half of the FX is heard. Default: 1 must be a value between 0 and 1 inclusively May be changed whilst playing |
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Amount of time (in seconds) for the mix value to change. A long slide value means that the mix takes a long time to slide from the previous value to the new value. A slide of 0 means that the mix instantly changes to the new value. Default: 0 must be zero or greater May be changed whilst playing |
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Amplification applied to the input signal immediately before it is passed to the FX. Default: 1 must be zero or greater May be changed whilst playing |
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Amount of time (in seconds) for the pre_amp value to change. A long pre_amp_slide value means that the pre_amp takes a long time to slide from the previous value to the new value. A pre_amp_slide of 0 means that the pre_amp instantly changes to the new value. Default: 0 must be zero or greater May be changed whilst playing |
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MIDI note representing the highest frequencies allowed to be present in the sound. A low value like 30 makes the sound round and dull, a high value like 100 makes the sound buzzy and crispy. Default: 100 must be zero or greater,must be a value less than 131 May be changed whilst playing |
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Amount of time (in seconds) for the cutoff value to change. A long cutoff_slide value means that the cutoff takes a long time to slide from the previous value to the new value. A cutoff_slide of 0 means that the cutoff instantly changes to the new value. Default: 0 must be zero or greater May be changed whilst playing |